UI layout and assets for my student capstone game, Mocha Magic.
Mocha Magic is a cafe-sim bartending novel in which you seek to create the "perfect drink" and in doing so make connections to the customers that come into your shop. It can be played here: https://catpawgames.itch.io/mocha-magic
I designed the layout, and created most assets for, several of the menu screens in game, as well as the game's logo.
Each menu went through a few phases of feedback and iteration before they were finalized in the game engine.
Assets that I did not make were made by:
Background screens (crafting, recipe book): Isaiah Cisneros
Ingredient and drink sprites: Taylor Fagundes
Flavor icons, dialogue box: Mai Trang Nguyen